@startuml
sprite $stamp [48x48/16] {
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}


!define FA6_STAMP(_alias) ENTITY(rectangle,black,stamp,_alias,FA6 STAMP)
!define FA6_STAMP(_alias, _label) ENTITY(rectangle,black,stamp,_label, _alias,FA6 STAMP)
!define FA6_STAMP(_alias, _label, _shape) ENTITY(_shape,black,stamp,_label, _alias,FA6 STAMP)
!define FA6_STAMP(_alias, _label, _shape, _color) ENTITY(_shape,_color,stamp,_label, _alias,FA6 STAMP)
skinparam folderBackgroundColor<<FA6 STAMP>> White
@enduml